First off, Happy Birthday to my Yurble, who turns 1 year old today. I joined Neopets one year ago (although I could have joined it much earlier, like in 2000), and I can tell you that it's an addictive, wonderful way to waste time on the World Wide Web. The TNT has done a great job of making the virtual world one that makes you feel like you're at home with it, and, despite their recent attempts at the "Neomall," the site is totally free. The Altador Cup was amazing (although we didn't win, Mystery Island came in 5th place), and the plots recently have been engaging and fun. I look forward to getting 1 million NPs, leveling up my Yurble, and being able to beat the bosses at the end of the plots. And if you want to join Neopets, just let me know, and I'll send you a referral card.
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In Borders a few days ago, I rang up a customer, a mother, with her daughter (about 5 or 6) and her grandmother. All throughout the transaction, which was kids books for the child, she begged for candy, interrupting her mother, which told her no firmly. Which was all good, until her grandmother stepped in and bought her the candy she was whining for. All that did was reinforce the idea that her grandmother loved her more than her mother did, because Materialism, in today's society, is Love. I've already written blogs about this, November of 2006, so I won't re-hash that, but it was worth noting that sometimes, if the parents say no, the grandparents say yes, and that's not always a good thing.
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i've been listening to the Gorillaz CD Demon Days, which is not something I would usually listen to, but it caught my attention when it was being played over the radio at work. It's what I call a concept album, because it's not one that you listen to for individual songs (although "Feel Good Inc" was a single hit), but rather it is a work of art, a masterpiece where images are painted through sounds. And I've looked at the Lyrics, and found that, for the most part, they don't really make all that much sense, but that, in this rare case, it doesn't matter. The words themselves make a landscape of sound (the word "soundscape" was used for Paul Simon's latest flop, Surprise and so I don't use that term). And this makes sense, because, according to the Gorillaz unofficial fansite, that was what the band creators were attempting. It was a sojourn through night, through the terrors and dreams and sounds and issues of the night time, with social commentary thrown in. Very well done, and although I do skip the tracks where a lot of rapping is done, I appreciate this work much more than other hip-hop/rap music. The last three tracks make up a theatrical story that, along with the video of Feel Good Inc., produces a world that is at once mesmerizing, foreboding, and nostalgic, all at the same time.
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Okay, since I said something about Vick in my earliest blogs, I'll say something about the recent events as well. I think that we can all agree that Vick has talent athletically, and that he could have been a really good Quarterback (see my earlier post, October of 2006). However, that has now all been flushed down the toilet because of his own choices. There is nothing to be done for him now except prayer. We all have the urges to do things violent or wrong, and we have to abide by the laws that society and our culture sets down for us. Moreover, we have to understand that the choices we make that effect other people (or animals) must be made with their best interests. Obviously Vick has made the wrong choices, and the sad thing is, that he might not learn from the bad choices, even if he does wind up in prison. We can only pray that he does. If football (organized violence) isn't violent enough, then go find a good video game to beat people up on, and not taking things out on wives, friends, strangers, or animals. I think that's one reason violent video games can be a good thing, although there are many arguments to oppose that theory.
And why, oh why did they trade Matt Schabb to the Texans?????? Well, hopefully Joey Harrington can thrive under Patrino, and he can return to the excellence he had at the University of Oregon.
Next time I'll post my review of Harry Potter and the Deathly Hallows without spoilers (I think) and the appropriate links to OSC's reviews and arguments. I'm sorta waiting until he does his review to post mine, so I can link to it.
Showing posts with label Neopets. Show all posts
Showing posts with label Neopets. Show all posts
Wednesday, August 1, 2007
Sunday, June 17, 2007
The Altador Cup, TPIR, and Mario Party
I'm currently in the middle of the latest feature on the Neopets website. The Altador Cup is a soccer type game taking place with 16 different teams and millions of people playing it all over the world. It's thrilling for me to be involved in a contest of that magnitude. And it's interesting that I'm actually at least not bad at the game itself, because I'll be the first to confess that my eye-hand coordination is not the best in the world, and you have to get the angles just right. I'm a member of the Mystery Island team (partially because the Goalie is a Yurble), and we're doing really well. Should be in 4th or 5th place right now. Krawk Island and Roo Island are in 1st and 2nd place. I know this doesn't make any sense to have someone who just analyzed the works of Carl Jung be so enthralled with a child's game, but it's quite addicting. Honestly, it makes you feel like you're part of a community, and since that's the main reasoning behind much of what human's do, and the Internet does it so well. Like my brother, who plays Everquest or WOW or whatever, I'm joining into a community on a much simpler level.
One of the things I considered as I played this game was exactly how much of the game is actually fixed by the Neopets company. Little things that they could do if they wanted to influence the outcome of the game. And it's quite possible for them to do it without the knowledge of the people playing it. Little things, like tweaking the speed in which the computer's goalie intercepts the ball, or changing the randomness from which we get the Mutant or Dragian balls. The only thing they can't influence is the amount of playing that the players do, or their skill in doing so. It's very similar to playing Mario Party on the Nintendo 64. Now, to be fair, I've not played Mario Party 2 on up, just one, but let's take it as an example. Playing it on an emulator on my computer, I was able to save the game at any instance and force the computer to re-roll the dice on the board game. To my astonishment, every time I did that, the computer rolled the exact same roll. The game had been designed to roll whatever at whatever time. The only randomness was my skill at playing the mini-games. Thus the game was not truly random at all, but fixed to give the players, computer or human, a distinct advantage or disadvantage.
Also, take the game show The Price is Right. I know it's blasphemy to talk about such an icon of television culture, and I watch the show religiously, but there are parts of the game that are influenced by the outcome of the taping. The prices that are wrong can be made easier or harder to make the games easier or harder based on how many people are winning. Take "Half Off" for instance. Those prices are so easy to determine which ones are wrong, because they want you to be able to have at least a 25% chance of getting the money. The odds have to be correct. And with Wheel of Fortune, the puzzles at the end can be easy or hard, depending on how much money has been won. They would never let me on TPIR, because, for one, I'm too calm. And also, I know the ways to influence the odds to be more in my favor.
It's not exactly cheating, but it is influencing the game to make the outcome desirable for the people who's interests it serves. Not that that makes me not enjoy the games any less (a triple negative, you figure it out), on the contrary, it adds a bit of fun at figuring out how the powers that be want the game to come out. And we'll not even talk about the Reality TV shows, which are probably more fixed than anything else.
And I'm not dissing Neopets, either. They do a wonderful job at getting us all addicted to the games they have, and make us care about the events happening on their virtual world. So GO MI!! And I hope we win at least third place, or at least, I hope that TNT (the Neopets team) lets us try for it anyway.
One of the things I considered as I played this game was exactly how much of the game is actually fixed by the Neopets company. Little things that they could do if they wanted to influence the outcome of the game. And it's quite possible for them to do it without the knowledge of the people playing it. Little things, like tweaking the speed in which the computer's goalie intercepts the ball, or changing the randomness from which we get the Mutant or Dragian balls. The only thing they can't influence is the amount of playing that the players do, or their skill in doing so. It's very similar to playing Mario Party on the Nintendo 64. Now, to be fair, I've not played Mario Party 2 on up, just one, but let's take it as an example. Playing it on an emulator on my computer, I was able to save the game at any instance and force the computer to re-roll the dice on the board game. To my astonishment, every time I did that, the computer rolled the exact same roll. The game had been designed to roll whatever at whatever time. The only randomness was my skill at playing the mini-games. Thus the game was not truly random at all, but fixed to give the players, computer or human, a distinct advantage or disadvantage.
Also, take the game show The Price is Right. I know it's blasphemy to talk about such an icon of television culture, and I watch the show religiously, but there are parts of the game that are influenced by the outcome of the taping. The prices that are wrong can be made easier or harder to make the games easier or harder based on how many people are winning. Take "Half Off" for instance. Those prices are so easy to determine which ones are wrong, because they want you to be able to have at least a 25% chance of getting the money. The odds have to be correct. And with Wheel of Fortune, the puzzles at the end can be easy or hard, depending on how much money has been won. They would never let me on TPIR, because, for one, I'm too calm. And also, I know the ways to influence the odds to be more in my favor.
It's not exactly cheating, but it is influencing the game to make the outcome desirable for the people who's interests it serves. Not that that makes me not enjoy the games any less (a triple negative, you figure it out), on the contrary, it adds a bit of fun at figuring out how the powers that be want the game to come out. And we'll not even talk about the Reality TV shows, which are probably more fixed than anything else.
And I'm not dissing Neopets, either. They do a wonderful job at getting us all addicted to the games they have, and make us care about the events happening on their virtual world. So GO MI!! And I hope we win at least third place, or at least, I hope that TNT (the Neopets team) lets us try for it anyway.
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